Kingslayer (SoloLane/Jungle/DouLane) [Offtank] Build
4
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  • Last updated: 6 months ago

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Build Guide

Welcome to my first guide and i hope i help u to play Greystone.


First word:

Sadly i dont have a Guardian Ward, but if i have one, i would replace my Brawlers Ward, same with 1 or 2 minor pierce for my rust-breaker.

I think Offtank/DMG is most effective on him, thats why i build him this way. And i think he is more a laner, then a jungler. But he is fine in the jungle, but atm Rampage,Khameira,Grux are much better in the jungle.

Skill Order: (the leveling on this site is bugged for me, dunno why)


E [Passiv] -> Q [spin] (if jgl), RMB [jump] (if lane) -> then Q or RMB after that i max Ult > passiv > spin > jump

I think the passiv has most use in the early game, thats why i max it asap.


Strategy:

In the jungle: FGH&W! (Farming, Ganking, Harvester&Warding).

Spawntime Harvester: In Jungle at min 3

                                         Sidelanes at min 6

                                          Orb Prime at min 9

Take and hold as much Harvester as possible, they winning games by his own!

 Put some deep wards in the enemy jungle or defensive wards to clear they deep wards for better ganking.

Giveaway the buffs, Greystone don't need them (maybe red).

I start early with a white camp and try to gank the nearest lane. after that i go for the buff and another white camp, place a harvester and go back to shop.


On the lane (solo/support): Last hit, attack from behind (if possible), wait for ganks.

And also important: block attacks with your body, this way they miss last hits AND the lane is pushing to your turret. Your a pretty tanky and earlygame dmg from them is rly weak. Control the lane, and let them push towards you. Your jungler should gank then for easy kills and snowball from that.

Take jgl minions only, if your jungler dont take them or you need just a little CXP for your next cards. Aslong the jgl minions aren't 5, let them stack for your jungler, he needs them.


Teamfights: Flank them and focus their DDs...if no1 protect your DDs, do it. With this build u deal good dmg and you are pretty tanky. And remember, "Honor never dies" :D


Item/Card-Build:

If jungle start Beastmasterkey -> health & armor token & health potion -> ward item -> Offensive Maneuvers -> sell Key get rust-breaker + upgrade  -> upgrade ward ->sell health token get Adamant Edge + upgrade -> sell armor token get Windcarver Blade + upgrade -> sell potion getBloodrite Brand + upgrade -> Injured Rage + upgrade

Lane: health & armor token & health potion -> ward item -> Offensive Maneuvers -> sell Key get rust-breaker + upgrade  -> upgrade ward ->sell health token get Adamant Edge + upgrade -> sell armor token get Windcarver Blade + upgrade -> sell potion getBloodrite Brand + upgrade -> Injured Rage + upgrade. If your jungler is dump and jungle without a key, get a beastmaster early so u can place some harvester.

Endgame stats (without critical health)

197 physical DMG

75 Mana

32 Armor pen

700 HP (this leads to nearly to 3000 HP)

65 Attack Speed

3% critchance

40% Lifesteal


Also put some armor and energy armor cards in the deck, if u need to be more tanky.


so thats it for now... and i want to know: what do u think about this guide?

sorry for not writing perfect english, its not my native language ;)

Maybe i make a YT-Video guide in the future, either in german and/or in english, stay tuned.

German Video: https://www.youtube.com/watch?v=KjXByIpPNTQ

Btw. here is the Link to my build on Agora, have fun and win some games with Jaime Lannister ;)

https://agora.gg/deck/18227/greystone-custom-deck

Longclaw